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Firefighters suggestion

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Firefighters suggestion Empty Firefighters suggestion

Post by Tanya Smith Sun Apr 17, 2011 12:48 pm

Alright, this is a suggestion about a halfly opening another faction. I mean making firefighters but merging it with EMS. It shouldn't be that much of a script, one firetruck and like one ladder truck and like two utility vans.

Good sides of this suggestion:

Gives more RP situations
Making the faction look more proffesional and useful
Attracting people to join EMS + FF (RCMS)
Less boredom for people in the faction
Maybe a HQ closer to Palomino, because hospital in a dead town, with no transportation and services disattract people to RP injuries. It's really annoying to go back from Montgomery to Palomino Creek on foot.


Bad sides of this suggestion:

Scripting/Mapping takes a bit of time.

Inputs?
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Post by Fogry Sun Apr 17, 2011 1:17 pm

/SUPPORT
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Post by Ray Sun Apr 17, 2011 1:42 pm

Not really another half-faction, but just in /medicduty you could have a firefighter selection.
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Post by Tommy Carreiro Sun Apr 17, 2011 1:49 pm

What Ray said. /support

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Post by Victor_Jankowski Thu Apr 21, 2011 3:13 pm

/SUPPORT
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Post by Guest Thu Apr 21, 2011 7:31 pm

I know a good HQ near Montgomery . Well its located in front of Salvatore Ammunation . You can park the Fire Truck at the back of the building .

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Post by Tanya Smith Fri Apr 22, 2011 3:40 pm

RaidenDragneel wrote:I know a good HQ near Montgomery . Well its located in front of Salvatore Ammunation . You can park the Fire Truck at the back of the building .

It's not closer to Palomino >.<
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Post by Victor_Jankowski Sat Apr 23, 2011 3:20 pm

Well, the best one would be In the SF Firefighter HQ, near Doherty. Far Away, but the best.
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Post by Darko123 Sat Apr 23, 2011 3:23 pm

Yes but she wants something that is near :/
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Post by Victor_Jankowski Sat Apr 23, 2011 3:26 pm

Why are there cars then? XD.

Maybe a good HQ near it would be..."Jazz mags"? or her house lol, there's already a firetruck there XD
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Post by Darko123 Sat Apr 23, 2011 3:30 pm

Victor_Jankowski wrote:Why are there cars then? XD.

Maybe a good HQ near it would be..."Jazz mags"? or her house lol, there's already a firetruck there XD

No comment.
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Post by Edward Veatress Sat Apr 23, 2011 9:26 pm

The whole SFFD is a object, you can map one near Palomino Creek and BOOM. You have a FD now
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Post by Tanya Smith Sat Apr 23, 2011 9:34 pm

Yes, the whole SFFD can be placed next to Palomino in like 3 mouse clicks? Yeah, maybe, but still skins, cars, interior needed. Few short commands maybe.
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Post by Darko123 Mon Apr 25, 2011 8:09 pm

Mia wrote:Yes, the whole SFFD can be placed next to Palomino in like 3 mouse clicks? Yeah, maybe, but still skins, cars, interior needed. Few short commands maybe.

Lemme tell you something(no offense)

Mapping = It takes more then 3 clicks -___-, i was a mapper, it needs a lot of effort, you need to make the perfect hight, you need to put it in the perfect place, its not that easy, trust me.

Scripting = I was a better scripter then mapper, you need to make faction commands, faction invite, uninvite, rankup, you need to make teams/factions... I couldnt make factions myself, it was to hard for me.... Its not that easy...

Commands = /enter, /exit, /duty commands are easier... You need to use:

if(IsPlayerInRangeOfPoint(5.0[How much far should he be to enter] and the IP of the location.));
SetPlayerInterior(playerid, [interiorID]);
SetPlayerPos(playerid, position IP);
(optional) SendClientMessage(playerid, 0xFFFFFF, "You have entered the FD");

NOt that simple :/

ThankYouGoodByeLadiesAndGentlemen!!!
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Post by ArielV Mon Apr 25, 2011 8:11 pm

Darko123 wrote:
Mia wrote:Yes, the whole SFFD can be placed next to Palomino in like 3 mouse clicks? Yeah, maybe, but still skins, cars, interior needed. Few short commands maybe.

Lemme tell you something(no offense)

Mapping = It takes more then 3 clicks -___-, i was a mapper, it needs a lot of effort, you need to make the perfect hight, you need to put it in the perfect place, its not that easy, trust me.

Scripting = I was a better scripter then mapper, you need to make faction commands, faction invite, uninvite, rankup, you need to make teams/factions... I couldnt make factions myself, it was to hard for me.... Its not that easy...

Commands = /enter, /exit, /duty commands are easier... You need to use:

if(IsPlayerInRangeOfPoint(5.0[How much far should he be to enter] and the IP of the location.));
SetPlayerInterior(playerid, [interiorID]);
SetPlayerPos(playerid, position IP);
(optional) SendClientMessage(playerid, 0xFFFFFF, "You have entered the FD");

NOt that simple :/

ThankYouGoodByeLadiesAndGentlemen!!!


Mind uh, GETTING THE FUCK OUT Already?

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Post by Darko123 Mon Apr 25, 2011 8:16 pm

ArielV wrote:
Darko123 wrote:
Mia wrote:Yes, the whole SFFD can be placed next to Palomino in like 3 mouse clicks? Yeah, maybe, but still skins, cars, interior needed. Few short commands maybe.

Lemme tell you something(no offense)

Mapping = It takes more then 3 clicks -___-, i was a mapper, it needs a lot of effort, you need to make the perfect hight, you need to put it in the perfect place, its not that easy, trust me.

Scripting = I was a better scripter then mapper, you need to make faction commands, faction invite, uninvite, rankup, you need to make teams/factions... I couldnt make factions myself, it was to hard for me.... Its not that easy...

Commands = /enter, /exit, /duty commands are easier... You need to use:

if(IsPlayerInRangeOfPoint(5.0[How much far should he be to enter] and the IP of the location.));
SetPlayerInterior(playerid, [interiorID]);
SetPlayerPos(playerid, position IP);
(optional) SendClientMessage(playerid, 0xFFFFFF, "You have entered the FD");

NOt that simple :/

ThankYouGoodByeLadiesAndGentlemen!!!


Mind uh, GETTING THE FUCK OUT Already?

Oh yeah boooy, ive forgaot!/me spits on ariel making her die in toxic waiste.

Hope you die Ariel(She is a man IRL btw.)
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Post by ArielV Mon Apr 25, 2011 8:42 pm

Darko123 wrote:
ArielV wrote:
Darko123 wrote:
Mia wrote:Yes, the whole SFFD can be placed next to Palomino in like 3 mouse clicks? Yeah, maybe, but still skins, cars, interior needed. Few short commands maybe.

Lemme tell you something(no offense)

Mapping = It takes more then 3 clicks -___-, i was a mapper, it needs a lot of effort, you need to make the perfect hight, you need to put it in the perfect place, its not that easy, trust me.

Scripting = I was a better scripter then mapper, you need to make faction commands, faction invite, uninvite, rankup, you need to make teams/factions... I couldnt make factions myself, it was to hard for me.... Its not that easy...

Commands = /enter, /exit, /duty commands are easier... You need to use:

if(IsPlayerInRangeOfPoint(5.0[How much far should he be to enter] and the IP of the location.));
SetPlayerInterior(playerid, [interiorID]);
SetPlayerPos(playerid, position IP);
(optional) SendClientMessage(playerid, 0xFFFFFF, "You have entered the FD");

NOt that simple :/

ThankYouGoodByeLadiesAndGentlemen!!!


Mind uh, GETTING THE FUCK OUT Already?

Oh yeah boooy, ive forgaot!/me spits on ariel making her die in toxic waiste.

Hope you die Ariel(She is a man IRL btw.)


At the end, proof please. You just blatantly flamed me.

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Post by Guest Tue Apr 26, 2011 10:12 pm

There is no good location at PC for the HQ . You can take just 1-2 Minutes from Montgomery to PC . Very Happy

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Post by Kevin Alymer Tue Apr 26, 2011 11:35 pm

I think having it on Monte is better cause people in PC wouldn't want to hear sirens every seconds. Plus Monte's not that far from PC and a firetruck is fast enough. It should stay in Monte because also the town with LVPD might need firefighter assistance so being in Monte makes the firetrucks to faster be able to cover both towns. Icly there's actual inhabitants in all the towns so icly all towns need firefighter or any other assistance.
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Post by Outcast Wed Apr 27, 2011 3:33 am

Darko123 wrote:
Mia wrote:Yes, the whole SFFD can be placed next to Palomino in like 3 mouse clicks? Yeah, maybe, but still skins, cars, interior needed. Few short commands maybe.

Lemme tell you something(no offense)

Mapping = It takes more then 3 clicks -___-, i was a mapper, it needs a lot of effort, you need to make the perfect hight, you need to put it in the perfect place, its not that easy, trust me.

Scripting = I was a better scripter then mapper, you need to make faction commands, faction invite, uninvite, rankup, you need to make teams/factions... I couldnt make factions myself, it was to hard for me.... Its not that easy...

Commands = /enter, /exit, /duty commands are easier... You need to use:

if(IsPlayerInRangeOfPoint(5.0[How much far should he be to enter] and the IP of the location.));
SetPlayerInterior(playerid, [interiorID]);
SetPlayerPos(playerid, position IP);
(optional) SendClientMessage(playerid, 0xFFFFFF, "You have entered the FD");

NOt that simple :/

ThankYouGoodByeLadiesAndGentlemen!!!

No need for an attitude like that. Mapping? Come one, with MTA Map Editor you can map that in 10 minutes, and convert the code in less than 30 seconds. Scripting? It's just copy-pasting already existing code from already existing factions, just modifieing it to suit the needs of the faction. Commands? Come on, a simple /enter command can be done in 30 seconds, getting the co-ords takes you a minute or two. I don't know how good of a mapper and scripter were you, but what you're talking is pure bs. If you ever tried to acutally script/code something yourself you would see that it's not that hard.

EDIT: Ohh, and it's not an IP of the location, it's a co-ordinate. IP is something else fyi.
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Post by ArielV Wed Apr 27, 2011 4:08 am

Outcast wrote:
Darko123 wrote:
Mia wrote:Yes, the whole SFFD can be placed next to Palomino in like 3 mouse clicks? Yeah, maybe, but still skins, cars, interior needed. Few short commands maybe.

Lemme tell you something(no offense)

Mapping = It takes more then 3 clicks -___-, i was a mapper, it needs a lot of effort, you need to make the perfect hight, you need to put it in the perfect place, its not that easy, trust me.

Scripting = I was a better scripter then mapper, you need to make faction commands, faction invite, uninvite, rankup, you need to make teams/factions... I couldnt make factions myself, it was to hard for me.... Its not that easy...

Commands = /enter, /exit, /duty commands are easier... You need to use:

if(IsPlayerInRangeOfPoint(5.0[How much far should he be to enter] and the IP of the location.));
SetPlayerInterior(playerid, [interiorID]);
SetPlayerPos(playerid, position IP);
(optional) SendClientMessage(playerid, 0xFFFFFF, "You have entered the FD");

NOt that simple :/

ThankYouGoodByeLadiesAndGentlemen!!!

No need for an attitude like that. Mapping? Come one, with MTA Map Editor you can map that in 10 minutes, and convert the code in less than 30 seconds. Scripting? It's just copy-pasting already existing code from already existing factions, just modifieing it to suit the needs of the faction. Commands? Come on, a simple /enter command can be done in 30 seconds, getting the co-ords takes you a minute or two. I don't know how good of a mapper and scripter were you, but what you're talking is pure bs. If you ever tried to acutally script/code something yourself you would see that it's not that hard.

EDIT: Ohh, and it's not an IP of the location, it's a co-ordinate. IP is something else fyi.

I have no idea who you are, but I like you already.


Darko's a 12 year old moron who thinks he knows how to script and map.

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Post by Guest Thu Apr 28, 2011 8:55 pm

One question , this will be in a different faction or in EMS ? I am thinking about making this as a faction (well , not me sorry cuz I will make another faction and close the damn Academy . I know Moriarty and the others liked it . -.-) .

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