Wolf shift time
+3
Samara
Kevin Alymer
Sam Andersun
7 posters
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Wolf shift time
I've recently noticed that during tense combat scenes or something such as someone with a knife or gun not exactly aimed, wolves is human form will quickly shift and pounce on the guy and kill him. Its extremely un-RP that someone can go from being upright, fine casual human can go to a giant, four legged furry war machine in half a second. If you ask me it should be that it takes a wolf atleast 15 seconds to shift, and even after that it should take them awhile to get their bearing and figure out what they meant to do.
Sam Andersun- Donator
- Personal Text : Samdersun/Undersun
Posts : 632
Join date : 2011-02-02
Age : 30
Location : Canada
Re: Wolf shift time
Depends on practice, and how many times you've done it. 15 seconds? Hmm this isn't a movie, things are supernatural we don't need a timer. By that time we'd be dead already.
Kevin Alymer- Management
- Posts : 1383
Join date : 2011-04-10
Re: Wolf shift time
When I shift, I at least run and hide before doing it, others just shift in front of humans and vampires within a few seconds, then kill them because they saw it. :/ I think there should be a time limit on the command /wolfform which freezes the wolf in place for a set time (10 - 15 seconds or something) and maybe they can use learning points to decrease the time that it takes.
Re: Wolf shift time
Yeah, thats exactly what I was thinking.Samara wrote:When I shift, I at least run and hide before doing it, others just shift in front of humans and vampires within a few seconds, then kill them because they saw it. :/ I think there should be a time limit on the command /wolfform which freezes the wolf in place for a set time (10 - 15 seconds or something) and maybe they can use learning points to decrease the time that it takes.
Sam Andersun- Donator
- Personal Text : Samdersun/Undersun
Posts : 632
Join date : 2011-02-02
Age : 30
Location : Canada
Re: Wolf shift time
15 seconds would be a death sentence. The cast is instant Rudy has already stated no need to change it.
Jager Arach- Donator
- Personal Text : Die standing or live begging.
Posts : 600
Join date : 2011-03-02
Age : 31
Location : Orlando Florida
Re: Wolf shift time
You do realise that even a 5 second cooldown could get us easily killed by vampires. They usually face us in case of a fight, and we'd be very vulnerable if there was a cooldown. Plus it comes with practice, there comes a point where you need no cooldown. We're not based off what you see on movies.
Wolvesa are supposed to avoid crowds and not risk their identity at all.
Wolvesa are supposed to avoid crowds and not risk their identity at all.
Kevin Alymer- Management
- Posts : 1383
Join date : 2011-04-10
Re: Wolf shift time
Alright, if Rudy stated lock it then.The Grim of Evil wrote:15 seconds would be a death sentence. The cast is instant Rudy has already stated no need to change it.
Sam Andersun- Donator
- Personal Text : Samdersun/Undersun
Posts : 632
Join date : 2011-02-02
Age : 30
Location : Canada
Re: Wolf shift time
Sam Andersun wrote:I've recently noticed that during tense combat scenes or something such as someone with a knife or gun not exactly aimed, wolves is human form will quickly shift and pounce on the guy and kill him. Its extremely un-RP that someone can go from being upright, fine casual human can go to a giant, four legged furry war machine in half a second. If you ask me it should be that it takes a wolf atleast 15 seconds to shift, and even after that it should take them awhile to get their bearing and figure out what they meant to do.
In Werewolf:The Apocalypse, I've seen werewolf shifting in 2-3 seconds.
Nicolas Djordjevic- In Game Administrator
- Posts : 1098
Join date : 2011-02-05
Age : 28
Location : Serbia
Re: Wolf shift time
No need to add a timer to our shift...would gives us a huge disadvantage. We are already really vulnerable in human form..
Nico- Donator
- Personal Text : Who the fuck are you now ?
Posts : 365
Join date : 2011-06-09
Age : 28
Location : Spain
Re: Wolf shift time
Sarzoc wrote:No need to add a timer to our shift...would gives us a huge disadvantage. We are already really vulnerable in human form..
You talk about that being as a disadvantage... But how do you think humans cope? I'm not going to let anyone answer it but just think about it.
Locked.
Peter Greenson- Donator
- Posts : 2558
Join date : 2011-02-01
Location : Australia
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