A Map for blueberry
+2
Dominique LaRue
Mike Kakolav
6 posters
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A Map for blueberry
I made a office in Blueberry which looks like a shipping office so here are the pictures and the link to the map is here.
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I Hope you know how to use this.
Anyways just take the RAW Paste data.
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[You must be registered and logged in to see this link.]
I Hope you know how to use this.
Anyways just take the RAW Paste data.
[You must be registered and logged in to see this link.]
Mike Kakolav- R.C.S.
- Personal Text : Hey you yeah you not you yeah you
Posts : 240
Join date : 2011-08-23
Age : 26
Re: A Map for blueberry
Shame that it's in that building, it would have made an excellent Mashina interior. Good work!
Dominique LaRue- Talkalot
- Posts : 443
Join date : 2011-08-10
Age : 40
Location : Palomino Creek
Re: A Map for blueberry
Thanks
Mike Kakolav- R.C.S.
- Personal Text : Hey you yeah you not you yeah you
Posts : 240
Join date : 2011-08-23
Age : 26
Re: A Map for blueberry
So what about this map?
Mike Kakolav- R.C.S.
- Personal Text : Hey you yeah you not you yeah you
Posts : 240
Join date : 2011-08-23
Age : 26
Re: A Map for blueberry
This is pretty nice, actually.
Nice job ;D
Nice job ;D
Matthew Reget- Donator
- Posts : 121
Join date : 2011-09-05
Age : 28
Location : Somewhere.
Re: A Map for blueberry
It looks ok,
BUT, What would be the story behind it?
BUT, What would be the story behind it?
Kyol Daniels- Donator
- Posts : 224
Join date : 2011-02-25
Re: A Map for blueberry
Wow nice, I'll get the enter exit commands (I need the entry coordinates) done.
Peter Greenson- Donator
- Posts : 2558
Join date : 2011-02-01
Location : Australia
Re: A Map for blueberry
WOW this will be added COOL but Peter the door to the office can be opened and closed so its just a copy and paste map into the game ^^
Mike Kakolav- R.C.S.
- Personal Text : Hey you yeah you not you yeah you
Posts : 240
Join date : 2011-08-23
Age : 26
Re: A Map for blueberry
I mean that the door is like in the interior of some houses.We can just pass through it and it will open automatically (like the doors in the hospital)
Mike Kakolav- R.C.S.
- Personal Text : Hey you yeah you not you yeah you
Posts : 240
Join date : 2011-08-23
Age : 26
Re: A Map for blueberry
It needs to be in PAWN code.
Peter Greenson- Donator
- Posts : 2558
Join date : 2011-02-01
Location : Australia
Re: A Map for blueberry
Wait......You are going to make it in PAWN arent you?
Mike Kakolav- R.C.S.
- Personal Text : Hey you yeah you not you yeah you
Posts : 240
Join date : 2011-08-23
Age : 26
Re: A Map for blueberry
That's what SA:MP uses... yes.
Peter Greenson- Donator
- Posts : 2558
Join date : 2011-02-01
Location : Australia
Re: A Map for blueberry
In dev, and Peter nvm about the code, I can still work with it.
And get on Skype when you can.
And get on Skype when you can.
Ray- Management
- Posts : 290
Join date : 2011-02-05
Location : TAS, AUS
Re: A Map for blueberry
Well now if my map is good......................You guys can ask me to make more maps for ya?
Mike Kakolav- R.C.S.
- Personal Text : Hey you yeah you not you yeah you
Posts : 240
Join date : 2011-08-23
Age : 26
Re: A Map for blueberry
Just look around for RP enhancing things... interiors are good. Objects that blend in are good as well (just out of PC)
Peter Greenson- Donator
- Posts : 2558
Join date : 2011-02-01
Location : Australia
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