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Roadblock System

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xRaul-Guerrero
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Roadblock System Empty Roadblock System

Post by Operetta Mon Feb 14, 2011 6:25 pm

Two simple commands have been added to the scrip:

/roadblock [1-4] - Creates a roadblock/cone.

/destroyroadblock - Removes the nearest roadblock.

NOTE: Do not forget to delete a roadblock or a cone that is not in use. Roadblocks are game objects and may cause lag.
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Roadblock System Empty Re: Roadblock System

Post by xRaul-Guerrero Mon Feb 14, 2011 11:36 pm

Thank you very much!

I'm looking forward to improve MVA's RP with this new system Cool
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Roadblock System Empty Re: Roadblock System

Post by Francis Wed Jun 08, 2011 1:21 pm

NOTE: Do not forget to delete a roadblock or a cone that is not in use. Roadblocks are game objects and may cause lag.

That's happening every day, I think, cause me, and Keyon found 5 x /roadblock 2 in wood, near one house.
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Post by Keyon Jones Wed Jun 08, 2011 1:52 pm

Francis wrote:
NOTE: Do not forget to delete a roadblock or a cone that is not in use. Roadblocks are game objects and may cause lag.

That's happening every day, I think, cause me, and Keyon found 5 x /roadblock 2 in wood, near one house.
Francis is right. I'll just /destroyroadblockall
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Post by Tom Stall Wed Jun 08, 2011 3:51 pm

DownhillBoy wrote:
Francis wrote:
NOTE: Do not forget to delete a roadblock or a cone that is not in use. Roadblocks are game objects and may cause lag.

That's happening every day, I think, cause me, and Keyon found 5 x /roadblock 2 in wood, near one house.
Francis is right. I'll just /destroyroadblockall

No you don't, we need most of those roadblocks that are set up in various places.
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Post by Guest Wed Jun 08, 2011 7:32 pm

Francis wrote:
NOTE: Do not forget to delete a roadblock or a cone that is not in use. Roadblocks are game objects and may cause lag.

That's happening every day, I think, cause me, and Keyon found 5 x /roadblock 2 in wood, near one in a house cabin.
God damn, that's the PA Wild Animal Care Centre!
I put them there!

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Roadblock System Empty Re: Roadblock System

Post by Francis Wed Jun 08, 2011 9:06 pm

The Constipator wrote:
Francis wrote:
NOTE: Do not forget to delete a roadblock or a cone that is not in use. Roadblocks are game objects and may cause lag.

That's happening every day, I think, cause me, and Keyon found 5 x /roadblock 2 in wood, near one in a house cabin.
God damn, that's the PA Wild Animal Care Centre!
I put them there!

And then you are asking "why is server lagging!?"
Hm-... don't put them there, cause it's lagging to much.
We're putting them only on the bridge at County Connector in PC. Just two, but not like you 4-5, and then you forgot to destroy them... Rolling Eyes
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Roadblock System Empty Re: Roadblock System

Post by Lloyd McFadden Wed Jun 08, 2011 9:13 pm

Yeah, Dont use pointless roadblocks because their is a max amount of roadblocks that can be created. So if a major disaster occurs which needs roadblocks, you have none due to the use of them at a Animal Car Centre.
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