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Scripted House Alarm?

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Tanya Smith
Raiden Akimoto
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Post by Raiden Akimoto Sat Aug 13, 2011 6:06 am

I think the server should have a scripted House Alarm. When someone wants to break in someone houses the scripted alarm will be activated and players can see the sound icon in the map(Marked as green dot). In order to get the House Alarm system player need to buy it at the SD(could cost $1k+). This could gives more RP and a unique script in game. Comment below and tell me what you think. Smile
Raiden Akimoto
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Post by Tanya Smith Sat Aug 13, 2011 10:02 am

Uhmm.. More spam in minimap? I say no... No if the breaking in system isn't getting scripted too.
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Post by Raiden Akimoto Sat Aug 13, 2011 10:41 am

It spams when all player wants to break in someone house(why I LOLed IRL?).
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Post by Miller Sat Aug 13, 2011 12:07 pm

How would it be triggered? You don't want the alarm going off every time the owner, a visitor or a lodger enters the house.
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Post by Peter Greenson Sat Aug 13, 2011 12:28 pm

Yeah, Doesn't exactly work that way...
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Post by Raiden Akimoto Sat Aug 13, 2011 12:44 pm

Hmm.. I don't know what to say. LOCK? Smile
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Post by Outcast Sat Aug 13, 2011 1:50 pm

Maybe scripting a /breakin command. It could send an online admin a request and he/she could accept/deny it. Then the admin would know when someone is breaking in and if it's RPed properly. If the /breakin command is successful, then an alarm would be triggered.
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Post by Nicolas Djordjevic Sun Aug 14, 2011 11:09 am

Nice!

All I need is bunch of random people who will break in , inside of my house for har har taking weapons.

That just makes no sense, No one will even RP fear.

Not everyone on this world can just break in somewhere and do his job inside...

This reminds me of hotwiring.

People do Crimes RPly not thinking would his character ever do that.

I say no, Simple no.
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