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Police-Helicopters&Boats

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Post by Chris_Bell Sun Jan 30, 2011 7:33 pm

Took me a few minutes,Hope you like them :S

Helicopters:
Spoiler:

Boats:
Spoiler:
The costguard boats,could be used by the EMS as well.
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Post by Guest Sun Jan 30, 2011 7:39 pm

Should use a gate on the helicopter stairs . Non-Officer might come and do stupid things . Could have a commands example; /heligate . But this is a nice suggestion .

/Support

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Post by Akira Sun Jan 30, 2011 7:50 pm

/Support

Agreed With Raiden
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Post by Guest Sun Jan 30, 2011 7:52 pm

What I'm telling is true . When new comers or someone that is crazy because of never seen a helicopter would try on stealing it . When they notices it is LOCKED , they will shoot it or attempt to push the helicopter down .

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Post by Chris_Bell Sun Jan 30, 2011 8:17 pm

Cars that have no driver,cant be blown up or damagaed,And if they get pushed off they will respawn.Im not putting in a huge wall to block off people from getting in.For one it will look terrible.Two they could just jump up and climb over the garage.And three We dont need any more hazards taking off,theres already a tree above the copters
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Post by Guest Mon Jan 31, 2011 3:41 am

Anything you say . :/

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Post by Tom Boegs Tue Feb 01, 2011 6:52 pm

/support

If you add for Police

And some for the FMD too please.
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Post by Chris_Bell Tue Feb 01, 2011 7:20 pm

I said the coast guards could be used for the EMS
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Post by Tom Boegs Tue Feb 01, 2011 7:44 pm

Exactly!
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Post by Simon Bourne Tue Feb 01, 2011 11:15 pm

Red and white Raindance for EMS?
Or a red and white maverick ?
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Post by Chris_Bell Tue Feb 01, 2011 11:31 pm

The should EMS get a raindance. I''ll map it soon
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Post by Tom Boegs Tue Feb 01, 2011 11:46 pm

Raindance with /Which to lift people out of the water or other,,
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Post by Chris_Bell Mon Feb 07, 2011 2:15 am

Yeah BAWMP
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Post by Paul Mon Feb 07, 2011 5:17 am

/Support

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Post by Operetta Mon Feb 14, 2011 3:14 pm

The helicopter landing pad looks good. Could you post the code for the stairs and the helipad marks code please? I'm willing to put this into the script.
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Post by Chris_Bell Mon Feb 14, 2011 11:36 pm

YES,Thanks,Ill figure out how to do it and give it to you asap :3
Edit:DAMNIT I forgot I had to restore my computer,Ill just remake it.Ill have it done within 20 minutes

Finished:<map edf:definitions="editor_main">
<object id="object (helipad) (1)" doublesided="false" model="3928" interior="0" dimension="0" posX="612.58380126953" posY="-609.35809326172" posZ="21.725807189941" rotX="0" rotY="0" rotZ="0" />
<object id="object (helipad) (2)" doublesided="false" model="3928" interior="0" dimension="0" posX="612.51647949219" posY="-598.89672851563" posZ="21.725807189941" rotX="0" rotY="0" rotZ="0" />
<object id="object (vgsSstairs03_lvs) (1)" doublesided="true" model="8613" interior="0" dimension="0" posX="612.18139648438" posY="-589.42608642578" posZ="18.34801864624" rotX="0" rotY="0" rotZ="179.99993896484" />
<object id="object (lhouse_barrier1) (1)" doublesided="false" model="996" interior="0" dimension="0" posX="618.28485107422" posY="-594.28631591797" posZ="16.975317001343" rotX="0" rotY="0" rotZ="90" />
<object id="object (lhouse_barrier1) (2)" doublesided="false" model="996" interior="0" dimension="0" posX="618.30999755859" posY="-583.91320800781" posZ="16.975317001343" rotX="0" rotY="0" rotZ="90" />
<vehicle id="vehicle (Police Maverick) (1)" paintjob="3" model="497" plate="Z1NM C8M" interior="0" dimension="0" color="0,1,0,0" posX="611.87915039063" posY="-609.32409667969" posZ="23.740795135498" rotX="0" rotY="0" rotZ="270" />
<vehicle id="vehicle (Police Maverick) (2)" paintjob="3" model="497" plate="G1PL 2X8" interior="0" dimension="0" color="0,1,0,0" posX="611.77954101563" posY="-599.0849609375" posZ="22.99080657959" rotX="0" rotY="0" rotZ="272" />
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Post by Paul Tue Feb 15, 2011 11:58 pm

Which means:
AddStaticVehicleEx(497,611.87915039,-609.32409668,23.74079514,270.00000000,-1,1,15); //Police Maverick
AddStaticVehicleEx(497,611.77954102,-599.08496094,22.99080658,272.00000000,-1,1,15); //Police Maverick
CreateObject(3928,612.58380127,-609.35809326,21.72580719,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(3928,612.51647949,-598.89672852,21.72580719,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
CreateObject(8613,612.18139648,-589.42608643,18.34801865,0.00000000,0.00000000,179.99993896); //object(vgssstairs03_lvs) (1)
CreateObject(996,618.28485107,-594.28631592,16.97531700,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier1) (1)
CreateObject(996,618.30999756,-583.91320801,16.97531700,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier1) (2)
afro
P.S - Rudy - if you can't see the whole code feel free to edit my post and see the whole code

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