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Mapping/Scripting competition

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Max Addams
Cesar_Rivarez
[Graziano]Adrian
Simon Bourne
Lloyd McFadden
Nero
Max Woods
Odin
Kevin Alymer
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Mapping/Scripting competition Empty Mapping/Scripting competition

Post by Kevin Alymer Sun Nov 13, 2011 8:08 am

Hello there,


There's a new mapping and scripting competition and the winners get a price.

Requests

1) Up to 20k valued car.

https://vhrp.rpg-board.net/t5279-further-education-centre-fec

School interior

School exterior


2) Up to 25k valued car or boat.

City Hall to fit the warehouse building in blueberry(The one with garages around). Also replace the warehouse board with another one.

3) Up to 20k valued car.

Beach

Blueberry beach. A dock should be included.


4) Up to 20k valued car.

Library

A library to fit any building in PC.

5) Up to 20k valued car.

Garage for R.C.S


Note: Interiors should include the script for enter/exit

Winners per each section get to win a non-donator car of their choice.

Post your SS'es here.

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Post by Odin Sun Nov 13, 2011 9:56 am

I can make the the mappings easily, all of them BUT I cannot script the entrance, help me somehow ?
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Post by Max Woods Sun Nov 13, 2011 10:42 am

Kevin wrote:School exterior
Beach

Blueberry beach. A dock should be included

I have done the school EXterior, dont know how to make the interior, I'll leave it to other mappers. Very Happy
Now mapped the beach also, hope you like it :S
Here is the video:


I'm not a professional in this but w/e, if you like it, take it, dont like it, leave it Razz

The fence on the beach is so cars dont run around crazy and nonrply :S

I'm going to try and map a library, pz.


Last edited by Disturbed on Sun Nov 13, 2011 12:47 pm; edited 1 time in total
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Post by Nero Sun Nov 13, 2011 11:51 am

What warehouse in Blueberry? (For the City Hall). You mean the abandoned garge with "Red County Truck Something" sign?
NVM that... You meant the Last Drop Warehouse Services, right? I mapped it, but can't find a sign that could fit over the existing one.. :\
People could just RP it says something else...


Imma go make the Blueberry Beach. I'll edit this and post SS's when I'm done.

EDIT: There already IS a Library in Palomino... The Asylum building... You can move the Asylum someplace else.


Blueberry Beach:
I figured Blueberry is an Industrial town... So I didn't wanna go make towels, benches and stuff... And since it's a -town-, not a -city-, I didn't make huge docks, loading cranes and stuff... I made it simple. Hope you like it.

What it includes:
-A bait shop, you could script a /fish zone on the dock and a fishing store there...
-Phone booth, just for plain RP.
-Trash can behind the shop... Also for plain RP.
-A jetty. The concrete part of it goes directly into the ground... So sorry guys who wanna go diving and search for Easter Eggs/Mapping fails.
The jetty is made so it reaches out, so people can actually park their boats there. (Not too shallow)

Screenshot1:
Screenshot2:
Screenshot3:


Blueberry Cityhall [Exterior]:
Made it simple... Couldn't find anything to cover up the warehouse sign. People can just RP it says something else...

What it includes:
-USA flags, since it's a government building.
-Potted flowers and benches.
-'Hanging flowers' by the door.
-A helipad on the roof (Just the "H" paint, not a structure).

Screenshot:


Last edited by Nero on Sun Nov 13, 2011 3:11 pm; edited 2 times in total (Reason for editing : EDIT)

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Post by Max Woods Sun Nov 13, 2011 2:38 pm

Library interior:

SS:

I'm off to script the enterances now to make it full. pz.
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Post by Lloyd McFadden Sun Nov 13, 2011 2:53 pm

I like Nero's Beach, Simple but effective. We dont need loads of towels or something, Plus with it being less objects, Less Lag.
David, try to use less objects, You should know how much people hate Lag.

Im mapping a Library and City Hall Ext + Int and the scripts at the moment. I'll post them soon.
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Post by Nero Sun Nov 13, 2011 3:07 pm

Odin wrote:I can make the the mappings easily, all of them BUT I cannot script the entrance, help me somehow ?

https://vhrp.rpg-board.net/t3985-all-about-door-entrances-for-people-who-want-to-map-interiors

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Post by Max Woods Sun Nov 13, 2011 3:28 pm

I got a problem with the /exit command :S
Scripters, UNITE.
Code:

It just does not work IG, does not set the postion, not anything! and it does not pop up: "Unknown Command"
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Post by Max Woods Sun Nov 13, 2011 3:35 pm

Lloyd wrote:I like Nero's Beach, Simple but effective. We dont need loads of towels or something, Plus with it being less objects, Less Lag.
David, try to use less objects, You should know how much people hate Lag.

Im mapping a Library and City Hall Ext + Int and the scripts at the moment. I'll post them soon.


I mapped a Library, not city hall, dont realy get what he means by that xD
btw. Read this post above, if you know how to script, I need to fix somehow the /exit command, btw. Sorry for double post ppl.
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Post by Odin Sun Nov 13, 2011 4:39 pm

Disturbed wrote:I got a problem with the /exit command :S
Scripters, UNITE.
Code:

It just does not work IG, does not set the postion, not anything! and it does not pop up: "Unknown Command"

Code:
if (strcmp("/exit", cmdtext, true, 10) == 0)
   {
      (IsPlayerInRangeOfPoint(playerid, 1.0, 388.8720,173.8050,1008.3828));
      SetPlayerPos(playerid, 2302.9736,-53.8796,26.4844);
      SetPlayerInterior(playerid, 0);
      return 1;

Try this
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Post by Max Woods Sun Nov 13, 2011 4:51 pm

Odin wrote:
Disturbed wrote:I got a problem with the /exit command :S
Scripters, UNITE.
Code:

It just does not work IG, does not set the postion, not anything! and it does not pop up: "Unknown Command"

Code:
if (strcmp("/exit", cmdtext, true, 10) == 0)
   {
      (IsPlayerInRangeOfPoint(playerid, 1.0, 388.8720,173.8050,1008.3828));
      SetPlayerPos(playerid, 2302.9736,-53.8796,26.4844);
      SetPlayerInterior(playerid, 0);
      return 1;

Try this

Still not working -.-


EDIT: After a 5 page discussion on the SA-MP Forums we edited the code and ti seems the co-ordinates are wrong. I need to get co-ordinates of the planning department. And I'm doing this since the morning --''
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Post by Kevin Alymer Sun Nov 13, 2011 7:06 pm

Map an interior for a library that would fit another building, like the near the payday loans.

The city hall interior is the interior you used for the library. We need that interior, with a few modifications(Not big such as the statue) to fit for Vortex, Larson trucking and reds ned security.


You can also work together and share a price. I like the school exterior and you can maybe work with someone else to make a few other interiors.

Odin you can work with someone who knows how to script the entrance and exits.

Nero the beach is good, but adding a few towels, maybe a volleyball net, and a few lifeguard buildings. Make it look like an actual beach, it's not a dock it's a beach where people go to entertain themselves. There's also like umbrellas and so on. I'll try to find a mapping of the beach I mapped(It glitched somehow when put in game) to give you an idea.

Ratsmon you can work with Nero for the R.C.S building. There is a garage needed there, with enter/exit commands, and the building which needs the city hall interior which is the one you used for the library. Don't modify it a lot, and try to have the couches lined up if you're adding them. Don't add a lot of things, just add enough things to cover the services it offers. Also a small building on the roof, which would be like an exit to the roof would be good so they could reach a chopper up there. And also don't add vehicles and such. The R.C.S base consists of that building and the garages around it.

But good job guys, if you work together you can do a good job.
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Post by Max Woods Sun Nov 13, 2011 7:29 pm

I need to FIX the damn /exit command!!! I worked whole day and didnt figure how to solve it -.-'' and I worked on the library with script the whole day from morning and i used to wrong interior? .... /ragefit.
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Post by Kevin Alymer Sun Nov 13, 2011 7:33 pm

Well there's two exits needed. One on the ground one on the roof. You can restart the city hall one, that's the interior needed for R.C.S and the building Nero worked from outside.

And don't modify the interior much, add things that would be useful for rps. No need for the statue and so on.

Also someone please work on the garage for one of the R.C.S garages too.
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Post by Max Woods Sun Nov 13, 2011 8:03 pm

I'm too tired now, I dont know what to do, the whole work, was for nothing, Ive been only sitting on the Laptop today. My parents mad -_-' And did it all for nuthin... I'll see what I can do else
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Post by Kevin Alymer Sun Nov 13, 2011 8:07 pm

You can already modify the interior of the city hall you already started. Just fix the couches, remove that statue and add some other thing you think would do good. So no that work still counts, I need that interior for R.C.S and you got it.

Nero can you please add another kind of small thing on the roof so it seems as if you can exit there two? It's needed for the chopper.
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Post by Max Woods Sun Nov 13, 2011 9:41 pm

Kevin wrote:You can already modify the interior of the city hall you already started. Just fix the couches, remove that statue and add some other thing you think would do good. So no that work still counts, I need that interior for R.C.S and you got it.


The couches... Eumm... That's SAMP Bug. That's already mapped and cant be fixed :S I'll remove the statue and map some other stuff that'll do good Very Happy
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Post by Kevin Alymer Sun Nov 13, 2011 9:43 pm

How big is it? Would it fit the building in your opinion? If no can you maybe block a hall or something with a wall so it can seem so?
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Post by Max Woods Sun Nov 13, 2011 9:55 pm

Kevin wrote:How big is it? Would it fit the building in your opinion? If no can you maybe block a hall or something with a wall so it can seem so?


Way ahead of you. I blocked an office room and the door that leaves into the stairs into the upper floors. Its only the stuff onto the SS, here's the code:

RCSS Interior:

Tell me, what do I need to map next? Do you want the school exterior too?
I have Ideas of the RCS Garage. What garage? What stuff do you want in it? WHat's rcs? Mechanic? Trucking?

EDIT: Figured its just a garage, nothing special, Razz Here:
SS:
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Post by Kevin Alymer Mon Nov 14, 2011 3:10 am

To make this more IC related, can you all please make accounts of architects. Your main accounts will do as well.
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Post by Max Woods Mon Nov 14, 2011 9:08 am

Kevin wrote:To make this more IC related, can you all please make accounts of architects. Your main accounts will do as well.

As I said, way ahead of you Wink I'm RPing an guy that's into doing blueprtins and construction for the new Library and shit Razz
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Post by Kevin Alymer Mon Nov 14, 2011 9:10 am

R.c.s* Razz
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Post by Max Woods Mon Nov 14, 2011 9:13 am

Kevin wrote:R.c.s* Razz

Alright, here's the list of what we've probably done so far.

- School Exterior (Disturbed)
- BlueBerry Beach (Nero)
- RCS City Hall building (Disturbed)
- RCS Garage (Disturbed)
- Library( N/A )
- School Interior (N/A)

Everyone, please reply if you've made Library or School interior :p I'm gonna upload all codes.

RCS Garage:

School Ex-terior:

RCS Main Hall thingy:


Note: If anythings wrong with them, let me know, I'll fix it.


Last edited by Disturbed on Mon Nov 14, 2011 9:17 am; edited 1 time in total
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Post by Simon Bourne Mon Nov 14, 2011 9:16 am

This is wrong, rewarding people with IG stuff for this, change the prize to, IDK, maybe a donator status or a free name/race change.
They can always get a 20k valued car IG.
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Post by Max Woods Mon Nov 14, 2011 9:18 am

Sierra 7 wrote:This is wrong, rewarding people with IG stuff for this, change the prize to, IDK, maybe a donator status or a free name/race change.
They can always get a 20k valued car IG.

Read his upper posts. We're doing this ICly too. We're RPly architects and we win a prize for doing it.
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