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Masks for SD

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Aaron_Lee
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Should it be ooc mask for SD ?

Masks for SD I_vote_lcap88%Masks for SD I_vote_rcap 88% 
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Total Votes : 17
 
 

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Post by Odin Wed Nov 16, 2011 9:11 pm

The masks for SD should be ooc without the need to wear a mask IC, it is to avoid MG'ing with people seeing your nametag and walk away from you.
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Post by Ferdinand Brixius Wed Nov 16, 2011 9:15 pm

I agree, to an extent that it should be for the detectives only.
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Post by Guest Wed Nov 16, 2011 10:14 pm

That, or opt for proper scripted Detective commands.
Not implying it will ever be done, though

But not as a freebie for detectives only as the guy above this post suggested.

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Post by Tom Boegs Thu Nov 17, 2011 12:46 am

Fully agree.

It should be in their standard equipment.
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Post by Kenneth Sullivan Thu Nov 17, 2011 3:52 am

Supafly wrote:I agree, to an extent that it should be for the detectives only.

Agreeing as him, in this idea.
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Post by Mike Kakolav Thu Nov 17, 2011 6:35 pm

AndrewR. wrote:
Supafly wrote:I agree, to an extent that it should be for the detectives only.

Agreeing as him, in this idea.

Detectives only......
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Post by Aaron_Lee Fri Nov 18, 2011 2:11 pm

I don't get it.... Why can't people walk away from you after they look at you? Doesn't it happen to everyone?

Sorry, I don't get the point.
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Post by Odin Fri Nov 18, 2011 2:25 pm

Aaron_Lee wrote:I don't get it.... Why can't people walk away from you after they look at you? Doesn't it happen to everyone?

Sorry, I don't get the point.

They see my name is blue = They know I'm a cop = They wont do any illegal things near me and will try and avoid me.
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Post by Kevin Alymer Fri Nov 18, 2011 3:03 pm

Detectives can be o n cop duty. As for undercover, go off duty/
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Post by Aaron_Lee Fri Nov 18, 2011 3:59 pm

Odin wrote:
Aaron_Lee wrote:I don't get it.... Why can't people walk away from you after they look at you? Doesn't it happen to everyone?

Sorry, I don't get the point.

They see my name is blue = They know I'm a cop = They wont do any illegal things near me and will try and avoid me.

Thanks for replying, I get the suggestion now and I think it should be implemented...

( less $500 masks for me T.T )
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Post by Nick Buchtele Thu Nov 24, 2011 1:13 am

for detectives should be "/find (player id)" and it will show him on map for 3 secs
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Post by Sam Andersun Thu Nov 24, 2011 4:13 am

Paul_Gordember wrote:for detectives should be "/find (player id)" and it will show him on map for 3 secs
FUCK NO. That would be MGed soooo much, and it's MAJORLY non-RP.
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Post by Simon Bourne Thu Nov 24, 2011 4:18 am

Paul_Gordember wrote:for detectives should be "/find (player id)" and it will show him on map for 3 secs

Like the ULTRA METAGAME command in San Andreas RP? Nothx.
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Post by Aaron_Lee Thu Nov 24, 2011 2:27 pm

Paul_Gordember wrote:for detectives should be "/find (player id)" and it will show him on map for 3 secs

Made me Lol.... seriously...
Obviosly MG...
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